Making OLED Displays work with arduino !

These 128*64 Pixel OLED displays are one of my favorite displays for my projects due to the fact that they can be easily programmed and wired .

0-96-Inch-I2C-IIC-SPI-Serial-128-x-64-font-b-OLED-b-font-LCD

So in this post i will show you same very basic code and methods to control a 128*64 Pixel OLED Display With arduino .

Lets get started !

Materials Required : 

(1) Arduino (can be of any variety )

(2) 128*64 OLED Display

(3) 4 Jumper wires

(4) Breadboard

(5) A working brain (Really Must !)


 

Procedure :

The Software Part

(1) Download u8glib HERE .

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(2) Unzip the file to your arduino libraries folder .

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(3) I have written  a very simple and easy to understand code for you guys .You can download it HERE .


 

Wiring 

(4) Insert your OLED to breadboard .

IMG_20151205_171418014

(5) Connect your arduino board to PC

IMG_20151205_171441679

(6)  Read this pinout :

For arduino Uno , Nano , Pro Mini  >> SDA — A4 __ SCL  — A5

For Mega >> SDA — SDA __ SCL — SCL 

(7) Connect SDA of display to SDA pin on arduino .

(8) Connect SCL of display to SCL pin on arduino .

IMG_20151205_171547694

(9) Connect VCC to arduino 3.3v and GND to GND on arduino .

IMG_20151205_171554529

{Warning : This Displays only work with 3.3 v }

(10) Upload my code to arduino .

(11) You should see something like this :

IMG_20151205_172026759


 

Editing and personalizing the code !

When you open the arduino sketch you should see the basic code of this project .

The first line  #include “U8glib.h”  declares the library we are using .

The second line U8GLIB_SSD1306_128X64 u8g(U8G_I2C_OPT_DEV_0|U8G_I2C_OPT_NO_ACK|U8G_I2C_OPT_FAST);  declares the display we are using .

The line  u8g.setFont(u8g_font_unifont);  declares the font we are using .

The line u8g.setPrintPos(0, 20);  declares the position whare we want to display our data .

The line u8g.print(“Enter Your Text Here”);  shows the text we want to display . You can edit it to anything you want .

The lines in the void Loop section :

// picture loop
u8g.firstPage();
do {
draw();
} while( u8g.nextPage() );

// rebuild the picture after some delay
delay(500);

Executes the void draw function which we created previously .


 

You can check out other example sketches included in the library .

In every examle sketch you may have to remove //  from the line :

//U8GLIB_SH1106_128X64 u8g(U8G_I2C_OPT_DEV_0|U8G_I2C_OPT_FAST); 

You can see it here  :

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You can feel free to modify the code as per your requirement .


I hope this post was useful for you !

 

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